Verdun Remastered Western Front Update 1.06 Big Changes!!!
Verdun PS4 Update 1.06 Major Additions & Improvements
New Map: St. Mihiel
New Squads: ANZAC & Tirailleurs Sénégalais
New Weapons: Webley Fosbery, Entrenching Tool, Senegalese Machete, Pétard Explosive, OF1 Grenade, Berthier “Sénégalais”
Frontlines Bot support: 24 players
Updated graphics with improved weapon & character art, animations and shading
Completely revamped UI with new features such as the spawn map and overview map
Completely revamped sounds with higher quality and more authentic sounds and effects
Improved controls to make it more responsive and allow for more customization
New localizations: Simplified Chinese, Japanese, Brasilian Portugese, Turkish, Polish
Added a prestige system to the game. When you reach level 100 you can choose to prestige in your account screen and gain a new prestige rank, level & icon
Added a new and improved tutorial system with tooltips and a intro video about Frontlines
Added bullet penetration mechanic
Added team damage penalty to all gamemodes e.g. hitting a friendly player will now give you a 10 point penalty
Added map voting at the end of a match. You can pick between two maps. When the time is up, the voting results will be displayed
Networking improvements: smoother and more accurate movement
Overhauled the squad levelling system: Every user now has a squad level per squad, these levels combined will form the total squad level. For older squad levels we have a legacy system in place
Added various improvements to prevent spawnkilling
Improved deathcam
Added first person gas choking animation
Better match up between the third and first person animations
Added more custom match options
Added better match balancing measures to prevent unbalanced games
Barbed wire no longer kills but slows down and injures the player
Prone/MG deployment improvements
More stamina: you can now sprint for 100 meters
Various level fixes and improvements
Added more options to customize HUD and controls
Improved ragdolls
Putting your gas mask on or off is now interruptible
Added end game camera animations
Weapons now have full accuracy through ironsights.
Added recoil kick to LMGs
Suppression effect is nerfed
New medal: “Most binoc kills”
You can now abort reloading by firing
Rebolting can now be cancelled by melee
New Frontlines rule based on community feedback. Both defenders and attackers may no longer be further away than 2 sectors from the currently contested sector
The game will now switch to a better host faster
Various loadout adjustments based on community feedback
Various weapon stats adjustments based on community feedback
Tweaked aura sizes based on community feedback
Adjusted call-in cooldowns based on community feedback #Proedros47gr #mr50caliber