Verdun Remastered Western Front Update 1.06 Big Changes!!!

Verdun Remastered Western Front Update 1.06 Big Changes!!!

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Verdun PS4 Update 1.06 Major Additions & Improvements

New Map: St. Mihiel

New Squads: ANZAC & Tirailleurs Sénégalais

New Weapons: Webley Fosbery, Entrenching Tool, Senegalese Machete, Pétard Explosive, OF1 Grenade, Berthier “Sénégalais”

Frontlines Bot support: 24 players

Updated graphics with improved weapon & character art, animations and shading

Completely revamped UI with new features such as the spawn map and overview map

Completely revamped sounds with higher quality and more authentic sounds and effects

Improved controls to make it more responsive and allow for more customization

New localizations: Simplified Chinese, Japanese, Brasilian Portugese, Turkish, Polish

Added a prestige system to the game. When you reach level 100 you can choose to prestige in your account screen and gain a new prestige rank, level & icon

Added a new and improved tutorial system with tooltips and a intro video about Frontlines

Added bullet penetration mechanic

Added team damage penalty to all gamemodes e.g. hitting a friendly player will now give you a 10 point penalty

Added map voting at the end of a match. You can pick between two maps. When the time is up, the voting results will be displayed

Networking improvements: smoother and more accurate movement

Overhauled the squad levelling system: Every user now has a squad level per squad, these levels combined will form the total squad level. For older squad levels we have a legacy system in place

Added various improvements to prevent spawnkilling

Improved deathcam

Added first person gas choking animation

Better match up between the third and first person animations

Added more custom match options

Added better match balancing measures to prevent unbalanced games

Barbed wire no longer kills but slows down and injures the player

Prone/MG deployment improvements

More stamina: you can now sprint for 100 meters

Various level fixes and improvements

Added more options to customize HUD and controls

Improved ragdolls

Putting your gas mask on or off is now interruptible

Added end game camera animations

Weapons now have full accuracy through ironsights.

Added recoil kick to LMGs

Suppression effect is nerfed

New medal: “Most binoc kills”

You can now abort reloading by firing

Rebolting can now be cancelled by melee

New Frontlines rule based on community feedback. Both defenders and attackers may no longer be further away than 2 sectors from the currently contested sector

The game will now switch to a better host faster

Various loadout adjustments based on community feedback

Various weapon stats adjustments based on community feedback

Tweaked aura sizes based on community feedback

Adjusted call-in cooldowns based on community feedback #Proedros47gr #mr50caliber







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