Vermintide - Chain of Fire Cataclysm (Bardin* Pick* / Crossbow*)
With terror event names
use_box_range = true
Gutter Runner HP changed from 20 to 17.5.
Ratling Gunner HP changed from 20 to 17.5.
Packmaster HP changed from 36 to 42.
No Wobble mod enabled.
Bot version 20210711 edited
Testing attack meta changes
toggle_threshold = 2
distance = 20
distance_reduced = 9
distance_with_human = 25
distance_with_boss = 25
Bardin*
* Changed camera height of Bardin from 1.3 to 1.35.
Pick*
* Changed normal attack range modifier from 1.4 to 1.45.
Changed charged attack range modifier from 1.45 to 1.5.
Changed heavy charged attack range modifier from 1.5 to 1.55.
Changed normal attack width modifier from 20 to 25.
Changed normal attack damage against 1st normal target from 4 to 5. (Host only.)
Changed normal attack damage against 2nd armored target from 0 to 1.5. (Host only.)
Changed normal attack damage against 1st and 2nd resistant target from 12 to 16. (Host only.)
Changed charged attack damage against normal target from 8 to 10. (Host only.)
Changed heavy charged attack damage against resistant target from 40 to 60. (Host only.)
Changed normal and charged attack headshot bonus damage against normal target from +1 to +1.5. (Host only.)
Changed normal attack move speed from 0.2x to 0.3x.
Changed normal attack move slow end time from 1s to 0.7s.
Changed charged attack move slow end time from 0.8s to 0.7s.
Changed charging move speed from 0.2x/0.4x to 0.3x/0.6x.
Changed charging move slow end time from 1s to 0.9s.
Changed length of time of push from 0.8s to 0.75s.
Changed 2nd charging time from 1.1s to 1s.
Changed length of time of charged attack from 1s to 0.9s.
Changed length of time of heavy charged attack from 1s to 0.95s.
Changed normal attack block cancel time from 0.7s to 0.6s.
Allowed normal attack chain resets to 1st normal attack.
Changed push radius from 2 to 2.25.
Changed normal attack normal target stagger duration from 1s to 3.25s. (Host only.)
Changed charged attack and heavy charged attack normal target stagger duration from 1s to 2s. (Host only.)
Added shield bash 1st target stagger effect to heavy charged attack within radius 2.5.
Changed block stamina cost of Stormvermin attacks from 2/3.5 to 1.5/2.5.
Changed effective dodge count from 1 to 2.
Allowed charging and charged attacks to be uninterruptible.
Crossbow*
* Changed total ammo from 30 to 33.
Changed projectile speed from 9000 to 12000.
Changed impact radius from 0 to 0.05. (Host only?)
Changed damage against resistant target from 35 to 40. (Host only.)
Changed stagger impact against resistant target from 0 to 2. (Host only.)
Reduced normal attack stand still spread by about 30%.
Reduced normal attack moving spread by about 25%.
Reduced normal attack crouch moving spread by about 60%.
Changed reload time from 1.4s to 1.1s.
Changed effective dodge count from 1 to 2.
Reduced recoil and damage taken spread to be the same as other bows.
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