Video Game Sound Designer Answers Your Questions

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Published on ● Video Link: https://www.youtube.com/watch?v=WjVkNpfPzFg



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Sound Designer's Starter Pack (free): https://daviddumaisaudio.com/starterpack

In this video, I answer your sound design questions! I collected a lot of questions from my videos and took some time here to answer them directly.

Tools used in this video (May Contain Affiliate Links):

Phase Plant: https://www.daviddumaisaudio.com/ultimate
Padshop Pro: https://www.daviddumaisaudio.com/padshoppro2
Lom Usi Pros: https://www.daviddumaisaudio.com/lom-usi-pro
Cortado MKIII: https://www.daviddumaisaudio.com/cortado-mkiii


00:00 - Intro
00:38 Question #1: How do you organize the audio files from longest to shortest?
02:09 Question #2: How do you create sound redesigns?
03:56 Question #3: How to create ambiences from short loops?
07:56 Question #4: What granular synthesizer do you use?
09:22 Question #5: What microphone would you recommend for ASMR?
12:25 Question #6: What is your sampling process with Phase Plant?
14:20 Question #7: Does your dual monitor setup block your studio speakers? How do you deal with that?
16:30 Question #8: Have you considered using Audimute Blankets for soundproofing?
18:39 Question #9: Do you usually load synth patches in your Reaper sound design sessions?
20:13 Question #10: What contact microphones do you recommend?
21:27 Question #11: What microphone do you use to record ambiences?
21:51 Question #12: How do you record audio directly to your Reaper timeline instead of midi?
23:48 Question #13: How did you get into audio as a career? How do you work in sound design while providing for a family?
27:25 Question #14: How do you add automation lanes so fast in Reaper?

Thanks for watching!

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About David Dumais Audio

David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.

The David Dumais Audio YouTube Channel contains some of David’s best advice, strategies, concepts, and philosophies which he has effectively used to help hundreds of game developers realize their goals. This channel is designed to help the beginner as well as the professional continually improve their skills and challenge their creative process.