Video Games Are Not Too Expensive To Make | Feature Creep
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Video games are commonly argued as being too expensive to make, and as a result we need microtransactions, loot boxes, card packs and all manner of other ethically grey post-purchase monetizations. We've had controversies around Shadow of War, Assassin's Creed Origins, Forza 7, Star Wars Battlefront 2 because of they microtransactions. I dove into the financial documents to analyze the trends in game cost and revenue to find out if video games really are too expensive to make and what I turned up may surprise you. Are they really too expensive to make and produce, or has this argument been constructed out of nothing?
If you desperately want to spend more time in Excel, here's my data sheet. Pulled from company financial reports via online stock traders. Don't expect a pretty sheet though.
https://docs.google.com/spreadsheets/d/1lGS8t84T8excDoTkBZOtapA72H2IGAA0kyHMLtUlVXE/edit?usp=sharing
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