Virtua Fighter 2 Arcade

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Virtua Fighter 2 hinges around a fighting tournament, where the greatest fighters in the world seek to compete for fame and glory. However, the tournament is organised by the sinister "J6" syndicate, who intend to use the information gathered to perfect their fighting cyborg "Dural" (the game's boss, who uses a move-set made up of other character's moves).

Dural assumes Akira's stance in VF2, and silver or gold pallette swaps. In this game she develops full facial features, including eyes, a nose, ears, and mouth. Virtua Fighter 2 for saturn also contains a video animation of Dural shedding her metal skin to reveal Tsukikage beneath, as a reward for completing the game without losing a match in the hardest difficulty.

VF2 follows the same rules as its predecessor, being a 3D versus fighting game with three buttons, ring-outs and an emphasis on real fighting techniques and complex movesets. The game is faster than its predecessor, both in a faster-paced style of play, and the fact it runs at twice the frame rate of its predecessor (60FPS vs. 30FPS, leading to more responsive controls).

Momentum-based damage (i.e. charging at an enemy deals more damage than attacking while standing still) was introduced with this iteration, and Virtua Fighter 2 also pushes the move count from roughly 700 in its predecessor, to around 2,000 (noting of course the addition of Shun and Lion). The includes the ability for some characters to sidestep attacks, and thus make better use of the 3D surroundings. Gravity is still low in in Virtua Fighter 2, allowing characters to jump much higher than the average human being, but is toned down from its predecessor.

From a technical standpoint, Virtua Fighter 2 uses fewer polygons than the original Virtua Fighter, with detail instead being represented by textures. Backgrounds are more detailed, with elements represented with polygons rather than just the flat 2D backdrops of its predecessor. Shun's stage in particular is notable for taking place on a moving raft, with the fighters passing under bridges as they fight. Some stages also have added effects - in Sarah's, a strong breeze causes long hair to float realistically.

If a character fought themselves in the original Virtua Fighter, player 2 would be given a different palette so the two fighters could be distinguisable. In Virtua Fighter 2, characters receive an entirely new set of clothes which have been modelled differently (although do not affect the gamelay). If siblings Sarah and Jacky fight, a special arena is loaded.

Like its predecessor, the normal arcade mode sees the player fight all other opponents in a set order; Lau, Sarah, Shun, Pai, Lion, Jeffry, Kage, Jacky, Wolf and Akira, culminating in a match against Dural. Dural's fight takes place underwater this time, meaning movement is slower and gravity is lower. If the Bryant siblings Sarah and Jacky fight each other, a special "Chicago" stage is loaded.

All the changes in 2.1 version:

Unblocked P K combo causes characters to stagger, but not fall.

Pause introduced between steps when running away (harder to attack, then run away until time runs out).

Player and CPU-controlled players do not automatically track Shun and Lion when they scuttle sideways around their opponents.

Both Laus react exactly the same to kicks and getting up.

Kage's Koenraku-thrown characters don't float as long, making it harder to get off attacks before they land.

Jacky's recovery from the bicycle/back kickflip is longer (by 1/5 of a second), making him more vulnerable afterwards.

If hit during a backdash, the character staggers.

Height of Kage's Koenraku adjusted.

Recovery from staggering after elbow, sidekick attacks now easier to do with lever, buttons
Lever controls made easier (Moves will still work with small misses).

In the case of an attack which involves falling to the ground (ie. Shun's various moves), a down attack can hit even if Shun is not completely down on the ground.

The stopping distance after a long-distance run changed from 3.0 meters to 1.5 meters.

The game support 1 vs 1 competitive multiplayer and it's great, also it's where the game shines most.



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