Sega Rally Championship Arcade

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Sega Rally is an off-road racing game, in which players drive rally cars across one of four tracks as quickly as possible. Like prior Sega arcade racing games, Sega Rally enforces a strict time limit and a checkpoint system - success is measured by how fast the player can navigate the three standard tracks before either crossing the final finish line or retiring due to the timer running out.

As a rally game, Sega Rally has no concept of "laps" - each track is treated as a linear journey from a defined beginning to a defined end (although in reality, all tracks are circular, so the beginning is the end).
There are computer players which need to be avoided, with the overall aim of finishing in first place at the end of third course. The positions are carried through to each track, so if a user finishes in 10th on the first track, he or she will start in 10th place on the second. Opponent cars are not covered by the same strict rules - they exist solely to provide an extra layer of challenge to the game.

Sega Rally is notable for being the first racing game to allow players to drive on different surfaces, including including asphalt, gravel and mud. Each surface has different friction properties which adjust the car's handling accordingly.
Prior to Sega Rally's release, racing games often took a more simplified approach to differing surface types - grass for example might simply reduce the top speed of the car, not affect handling, leading to unrealistic results. These features allow Sega Rally to stand out as a true "rally" game, a sport very much dictated by road surfaces, rather than a generic racing game with rally-esque settings.

To add to the simulation in an arcade environment, the sit-down versions of Sega Rally use two motion devices (versus the one seen in Daytona USA), and the seat is vibrated by sound waves.

As is standard for rallying, an unseen co-driver issues instructions for the road ahead, although it would not be until Sega Rally 2 when distances would be mentioned. The computer controlled AI cars are not as aggressive as seen in Daytona USA - they instead aim to take the best possible racing line at all times to deny the player of valuable seconds.

Only three cars exist in the first Sega Rally, two by Italian car manufacturer Lancia and one by the Japanese firm Toyota. All three are based on Group A models seen in the World Rally Championship, although there are some minor differences in regards to paintwork and sponsors.

The Toyota Celica CT-Four (ST205) was launched in February 1994 and stands as the newest of the cars on offer in Sega Rally. It is perhaps the token Japanese car, and was likely included because the ST205 was new at the time , as this model did not win any World Rally Championships (though did win the 39ème Tour de Corse during the 1995 season). Older models of the car, the ST185 and ST165 were more successful (the ST165 winning the 1990 WRC).
Curiously the Toyota Celica Turbo 4WD, a very different looking car with more titles to its name is absent from this game (despite being built by the same company). The Celica Turbo 4WD won the WRC for drivers in 1992, 1993 and 1994 as well as the WRC for constructors in 1993 and 1994.

The Lancia Delta HF Integrale, won the WRC constructors award in 1992, and is the follow-up to other award winning members of its family, the Lancia Delta HF 4WD (champions in 1987), Lancia Delta Integrale (champions in 1988 and 1989) and Lancia Delta Integrale 16V (champions in 1991, constructors champions in 1990). The Delta and its derivatives dominated rallying in the years before Sega Rally's release, and the Lancia badge is perhaps best associated with this motorsport.


The Lancia Stratos HF is the "hidden" car in of Sega Rally, although featured predominantly in Sega Rally 2 and in most Sega Rally games since. It is the oldest car of the trio, though is a iconic vehicle in rallying after winning the WRC in 1974, 1975 and 1976 (and the driver's championship in 1977). The Statos is the most powerful car in-game but comes with the price of floatier handling (attributed to the fact that it is two-wheel drive, not four).
To unlock it, when you select your car put the gear box in the following order: First Gear, Second Gear, Third Gear, Fourth Gear. Finally pick any car and press: Gas.
Keep in mind it dosen't have it's own car model (you can feel it trought gameplay,look mine for instance) ,but it has his own leaderboard at end of the race.

As is standard for many Sega racing games, both automatic and manual transmission variants of all three cars exist, with the manual car generally being faster.

The game supports 2 players linked cabinets in it's his twin version.


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