Virtual Reality - More Than Just Entertainment [Quick bits]

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Published on ● Video Link: https://www.youtube.com/watch?v=GNJYxJM62Gs



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Virtual reality. We’ve been trying to get this shit right for yeeaars. It’s such a pinnacle of sci-fi level achievements that Star Trek was blowing our minds with the idea of a holodeck. Which is, you know, still pretty rad. Nintendo’s 1995 craptastrophy the Virtual Boy was, until recently, probably the closest thing we’d ever actually been to VR that was known about in the mainstream, and it was a pretty major commercial failure, for, you know, a number of reasons.

Then Oculus comes around in 2015 and shows off its almost-HD immersive goodness and then VALVE AND HTC come out with the Vive and its room-scale VR. Now, a few months (or years if you’re picky about your semantics) after those massive world-changing announcements and we’ve got all kinds of VR headsets. Crap for phones, crap made out of cardboard, hell I bet if you wanted virtual reality for your naughty bits you c- you know what, no. I’m not gonna google that, so I’m gonna stop right there.

The point is, VR has come out in a BIG way. Late to the train for talkin’ about that, but whatever. VR is still expensive, and kinda left to the most involved of gaming hobbyists, but there’s no denying that it’s the next eighteen big things that are gonna happen in the entertainment world.

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Tags:
VR
oculus
vive
virtual reality
entertainment
uses for VR outside of entertainment
VR projects