Voxel Engine Software Tech #2 - Depth Sorted Objects
Find Your Sanity. Jan 31, 2021.
Global Game Jam 2021. Fri-Sun, Jan 29-31, 2021.
Custom software voxel engine.
2. Depth sorted sprites with custom pixel shader.
Built from scratch using MonoGame / XNA.
Using assets from:
- Comanche Maximum Overkill
- random atmosphere picture borrow & processed
My playlists:
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- Voxel: https://youtu.be/watch?v=XCVWEuhCCDM&list=PLjnbT4UISq0bQF1g85tE9jTrKfEtdRYlY
- Road: https://youtu.be/watch?v=ck5ALX11YU4&list=PLjnbT4UISq0bnfd1RC3M4PgTgkmhlkikV
- Ray Casting 3D: https://youtu.be/watch?v=zjswXUTMP2o&list=PLjnbT4UISq0YcFtRFjFQqK0g6ONNCtrvY
- Side-Scroll Shmup: https://youtu.be/watch?v=fF4X8zN-Raw&list=PLjnbT4UISq0Y_7IAN_zUzxgZnfhXxo_0Q
- MonoGame Tutorial: https://youtube.com/watch?v=WW1dJnfXWb0&list=PLjnbT4UISq0adw__Y9B2eXA0LL35TyORU
My websites:
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- my GitHub: https://github.com/JDoucette
- my company: http://xona.com
- my Blog: http://thefirstpixel.com
Other Videos By Jason Doucette
2021-02-21 | Voxel Engine #9 - Simplex Noise, Light Shading |
2021-02-17 | Voxel Engine #8 - Correct Peripheral Distortion, Inception View |
2021-02-16 | Voxel Engine #7 - 20,000 Objects, Curvature |
2021-02-15 | TI-99/4A - Lost Ruins - gameplay (TI BASIC) |
2021-02-15 | Serious Sam 4 - render glitch #1 |
2021-02-15 | Serious Sam 4 - render glitch #2 |
2021-02-12 | Voxel Engine #6 - Inception View |
2021-02-07 | Voxel Engine #5 - Distance Fog Color |
2021-02-05 | Voxel Engine #4 - New Color / Height Map |
2021-02-05 | Voxel Engine #3 - Military Color / Height Map |
2021-01-31 | Voxel Engine Software Tech #2 - Depth Sorted Objects |
2021-01-31 | Voxel Engine Software Tech #1 - Custom Renderer |
2021-01-24 | The First Pixel: Dev Vlog #10 - Player Fighter Animation |
2021-01-23 | The First Pixel: Dev Vlog #9 - Enemies, Animations, Multi-direction Parallax, Pause & Frame Step |
2021-01-17 | The First Pixel: Dev Vlog #8 - Half Pixel Offset (MonoGame) render artifact |
2021-01-15 | The First Pixel: Dev Vlog #7 - 3x3 & 4x4 Pixel Fonts |
2021-01-13 | The First Pixel: Dev Vlog #6 - Hand Drawn Pixel Fonts |
2021-01-13 | The First Pixel: Dev Vlog #5 - Proportional Font, Particles & Terrain, 4th Parallax, Slow FPS mode |
2021-01-09 | The First Pixel: Dev Vlog #4 - Collision, Particles, 3rd Parallax layer |
2021-01-07 | The First Pixel: Dev Vlog #3 - Weapons, Console logs, Proper parallax, Slowdown |
2021-01-04 | The First Pixel: Dev Vlog #2 - Parallax Levels, Player moves camera, World coordinates |