
Voxel Tycoon! Now in pre-alpha early access! Gameplay Part 1
Voxel Tycoon comes to early access release on Itch.io and now you can procedurally generate your own voxel based tycoon business empire. It's early access so obviously there's lots still to do, however there's a kernel of something interesting in here, and I'm going to crack that nut to find it. The key for this game was supplied by the developers, and this is part 1 in a short gameplay series
Voxel Tycoon - a tycoon strategy game about transportation, factories, and mining in beautiful voxel landscapes.
Inspired by the most notable transport games in history, expanded with all-new features never before seen in the genre.
Trains and Rail Networks
Rent or buy rail equipment, choosing from dozens of available locomotives and railcars. Couple up consists in any combination, just the way you like, with no limits - provided the locomotives can pull it!
Plan detailed, sophisticated rail networks with vast modular terminals and flexible scheduling. Free-form bridging and tunneling, along with a full signaling system, allow you complete freedom to build and expand your business.
Not By Rail Alone
Use trucks and buses to move passengers and cargo short distances. Take commuters around busy city streets, making connections at train stations for long distance travel, or deliver goods by truck from a rail terminal directly to consumers for extra profit.
More to Come!
We are committed to adding more features and modes of transport during Early Access, such as ships and aircraft, and infrastructure to accommodate them. Other features will also be added for existing modes, including something never seen before in a tycoon game: fully functional railway shunting yards!
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That's all for now. You can go about your business.
(*) - Today's secret:
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