VR still has a HUGE Problem!
VR hardware and software has progressed fast and is constantly getting better. But something that is sorta difficult to fix/seems unsolveable is how inaccessible VR can be for those who get VR motion sickness.
This video talks about how since the dawn of consumer VR, ideas about locomotion have changed considerably. Gives a history of why. And talks about how today's "solutions" aren't even that effective.
What will the future bring for VR locomotion? What do you think?
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Thanks for watching!
#VR #virtualreality #gaming