VRC World Dev 3: Spawning Objects by Sending Events
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#VRChatWorldBuilding
Today, we will be going over object spawning and how to use a "receiver" and a "sender" objects. A player presses a switch/button to send a event to another object to spawn an object. Here's what we will be covering
Learn about Custom Events and Custom Event Triggers
-Use a cube as a "sender object" to send to an event to a "receiver object" to spawn/trigger an event
Programing the "Receiver Object" to get the event call from the "sender object" to spawn an object
What you will need:
A VRChat account (for testing from the SDK, to upload worlds when ready)
A Unity Store account (for assets to purchase, some are free)
VRChat SDK (downloadable with your VRChat account)
Unity Version 2022.3.22f1 (you can also use the VRC Creator Companion to download directly)
VRC Creator Companion (to make worlds and avatars AND to update packages when released. Custom community packages can also be used here, which we will discuss later down the line)