Vulkan API Benchmark: Quake 1 - OpenGL VS. Vulkan!
To show FPS in both Quakespasm and vkQuake, the console command is: "scr_showfps 1"
It's also a good idea to set the max fps to a ridiculously high value: "host_max fps 1000" is what I used.
-The engine used for the OpenGL comparison is Quakespasm. I chose it because it's the engine that vkQuake (the engine used for the Vulkan comparison) is based off of.
-OS: Arch Linux
-GPU: Nvidia GTX 970 w/ latest drivers
-CPU: Intel i7-4790k
-Support me on Patreon: https://www.patreon.com/ghostsquad57
-Friend me on Steam: http://steamcommunity.com/id/ghostsquad57/
-Follow me on Twitter: https://twitter.com/GhostSquad57
-Hangout with me on Google+: https://plus.google.com/116732016889296171136
My PC Specs: https://www.youtube.com/user/GhostSquad57/about
This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/.
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