Vulkan Just Got A Lot Better! iOS and MacOS Support from MoltenVK
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Published on ● Video Link: https://www.youtube.com/watch?v=LO6dRCv_Nd4
Thanks to the open sourcing of MoltenVK, Vulkan is now able to target iOS and MacOS, and hopefully in the near future Direct X 12. This makes Vulkan a heck of a lot more useful hitting all the major platforms. In fact, due to this announement, Godot have announced they will be switching to Vulkan in the near future.
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Vulkan
Khronos
OpenGL
iOS
MacOS
MoltenVK
Graphics
GameDev
Game Development
Game Programming
Graphics Programming
Godot