Walking The Streets Is Now A Death Trap! | Let's Roll Baldur's Gate 3 Part 58
#baldursgate3 #crpgaming #letsplay
I thought we'd have a bit of a breather after all the heavy events, but it seems like I started making trouble in the wrong neighborhood! I got in one little fight, that grew to two more, all to sate my own curiosity! After battling our way through the streets, we finally make it back to Devil's Fee, initiate the ritual to summon the portal to the House of Hope, and take our first steps into Avernus!
Links to the mods:
Native Mod Loader:
https://www.nexusmods.com/baldursgate3/mods/944?tab=description
WASD Character Movement:
https://www.nexusmods.com/baldursgate3/mods/781?tab=description
Native Camera Tweaks:
https://www.nexusmods.com/baldursgate3/mods/945?tab=description
I'm not currently using this one, since it changes the camera angle, but it does pair nicely with WASD movement!
0:00 Intro/recap
1:50 Showing some companion dialogue that was missed!
10:13 Going over the changes while fighting our way out!
20:32 Mulling over what's left before exploring the docks by the Foundry!
31:53 This...was probably a mistake! Oh well!
47:33 Licking our wounds and picking up loot!
1:01:18 Creating a plan of attack and selling our goods!
1:05:44 Right...seems like we won't be safe walking around anymore!
1:11:45 Oh, it's the dwarves from the Underdark!
1:15:07 Is there a spot they aren't patrolling?!
1:23:11 Finally made it back to Devil's Fee!
1:25:01 Unlocking the portal to the House of Hope!
1:27:36 But before we go in, we should probably take a long rest!
1:33:57 We take our first steps into the House of Hope!
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