Walpurgis 0.96 Preview- 10x10 Druids

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Published on ● Video Link: https://www.youtube.com/watch?v=b-2lv4fN31Y



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Here's another preview showing off a couple of the new Druid upgrades in action in maps 2 & 3 of a wad called "10x10" by lunchlunch, so named because they're restricted to using 10 flats, and 10 textures each level. I played an earlier version and enjoyed it and its now out in RC1.


You can get it here: https://www.doomworld.com/forum/topic/125783-the-10x10-project-complete-cl9/


The video starts with me already with the upgraded [1] slot (I found an Azurinthine in Map 1, and this is map 2). If you've been following the ZDoom forum threads, you'll know that using an upgrade item on your basic [1] now gives a 3-for-1 deal. In the Druid's case, that means getting Turul, the Hawk Familiar, along with allowing double baselard throw and better bleed effects.


This test made me think that Turul is probably a little too strong right now and will be tuned down slightly (lol). Oddly enough he's much stronger in confined areas than my usual wide-open test map.







Tags:
Walpurgis
Hexen: Walpurgis
Druid
GZDoom
Doom II
Doom



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