War Thunder AB #216 (PC) - Best score for 88mm Flak 37 Sfl. and StuG III Ausf. F on uptier Berlin
Heavy Metal Fury badge. Had a good start with the 88mm Flak 37 Sfl. but the enemy got increasingly reluctant to cross the space between their spawn and the A point, starting to camp instead. Lost my rhythm there and I left this particular area, trying to support our efforts directed towards the C point (ruins). I know the weak armor of the M18 I was hitting is not thick enough to activate my ammo but still it's a joke how many hits we (there was an M4 with me shooting at the same target) scored on that enemy tank and he was still able to move away. I think I got him a bit later, though. Don't know if he actually destroyed that M4 since it was gone when I came back to that spot. Received a lucky hit from a Wirbelwind right as I knocked him out. The kill cam didn't show any fuel tanks hit so I don't know how my truck actually burned down THAT quick. I still had like 4 crew members left so while I think that I already used all charges of the fire extinguishing equipment the whole process should have taken a while, especially in the Flak 37.
Switched to the StuG III F next and I had some bad timing concerning long range shots in the area where I started the match so I decided to get a bit closer to the enemy by quickly diving down into the riverbed, heading for the point situated there. Managed to squeeze a shot into a Panzer IV J right between the bridge and a burning wreck for a one shot handling. Now while I was capturing the B zone for our team some enemies went yolo on me, rushing my position from the crest of the riverbed to my right. I was able to pin down the Wirbelwind right ontop of the crest but a Panzer IV F2 managed to jump into the river with a nice air rating. The disabled Wirbelwind got taken out by a team mate pretty quickly but I was barely able to keep that IV F2 from shooting at me. I think the time he needed to line up his gun that was all over the place due to the awkard jump he made gave me half a second or so of a lead to get the first hit in. I took out 3 of his crew with the gunner being the key here. He managed to drive out of my immediate field of fire but with that many crew members down I had plenty of time to reallign the StuG for a follow up.
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