Warframe Insane Wisp Support build 5 forma 2021
Waframe wisp build .Note: Recent updates changed how some mods work on wisp. Read the Altenatives section for update.
Buff centric build, with enough personal survivability to survive all standard end game content, QoL and clear speed.
What is Wisp?
Wisp is a well rounded, support focused warframe that provides the entire squad and herself with very potent buffs. She is a very mobile and survivable frame which makes her viable for end game content. On top of all that she has great damage potential if the need arises.
Abilities:
Passive. Phased
Whilst Wisp is airborne she and her companion become invisible, until she lands or fires a weapon. The invisibility lingers for a split second after landing.
Hard Landings will dissipate the cloak immediately.
Melee attacks do not cancel invisibility, allowing Wisp to use air attacks with a stealth multiplier.
This is a very powerful passive that is easy to forget due to minimal visual feedback, so just remember this - Jumping = Surviving. Stay in the air as much as you can, but don't focus on it.
Use a bright Energy color!
1. Reservoirs
Bread and butter of Wisp. Wisp selects one of three Reservoir pods and puts it down. The reservoir pods have a range of 5 meters and last indefinitely, entering the area gives you a corresponding mote (or as I like to call it - a flower) that last for 38 seconds while outside of the range (Indefinitely while inside the range).
Wisp can summon a maximum of 6 reservoir pods.
Casting additional reservoir pods will replace the oldest pod.
The three reservoirs are as follows:
Vitality: increases maximum Health by over 1040 and restores 104 health per second.
Haste: increases movement speed and melee attack speed by ~77% and fire rate by 104%.
Shock: Stuns up to 5 enemies within 15 meters for 3 seconds every 3 seconds (Electricity proc)
The Reservoirs are removed by a nullifier bubble!
Buffs from multiple instances of the same type of reservoir do NOT stack!
In stationary missions, such as Survival or Defense set up all 3 of your reservoirs in an area that provides cover and still allows shooting, such as on a raised platform or around a corner, you can have two of such nests set up as per the limits of the ability.
In mobile missions such as Exterminate or Sabotage, use this ability while moving (Bullet jump at a 45 degree angle and use the ability mid air), alternating between the different buffs, in easy missions prioritize Haste, in more difficult ones, prioritize Health and Shock.
2. Wil-O-Wisp
Wisp summons a clone that travels in target direction for 5 seconds, while the clone is travelling, Wisp gains her passive even if on land. The clone taunts nearby enemies (Think Loki's Decoy).
Wisp may at any point use the ability again to teleport to the clones current position, doing so will grant Wisp 3 seconds of Invulnerability.
Holding the ability button down when casting makes the clone move faster, when you release the held down key, Wisp will then teleport to the clone as though recasting it.
This is your panic button, if you feel like you will die, double tap the ability for invulnerability and keep on fighting!
This ability is also incredibly useful in Spy missions because it allows you to bypass lasers
3. Breach Surge
Wisp creates an area that expands into a 20+ meter radius area around her. Enemies in line of sight of Wisp and within range are blinded for 20 seconds. When damaged, the blinded enemies have a 10% chance to create a homing projectile that seeks the heads of nearby enemies, dealing Radiation damage with a ~77% status chance and inherits a damage multiplier of ~6x received by the source enemy to inflict on the new target.
Killing blinded enemies has a 100% chance to release a projectile
Blinded enemies are susceptible to stealth damage bonus, but are not vulnerable to melee finishers.
Using this ability while targeting your Reservoirs will teleport Wisp to them and DOUBLE the radius of Breach Surge
This is your CC and DAMAGE! Use it whenever there are big groups of enemies around you or around your reservoirs!
4. Sol Gate
Don't use this.
Decaying Dragon Key
There is a very strong argument for using a Decaying Dragon Key in this build as it allows for constant shield gate procs by utilizing the low shield max, low power efficiency and Brief Respite. I highly suggest giving it a go as it WILL improve your overall survivability.
This also creates a stronger argument for Rage over Stretch, but I am still keeping Stretch in for the base build due to it being the superior choice if you have an ally that can refill your energy like Trinity, Protea or Harrow
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