Warframe Update 13.5.0 Edo Armor & Nami Solo
https://forums.warframe.com/index.php?/topic/238069-update-1350-edo-armor-nami-solo/
New Combo for the Machete Weapons Sundering Weave Stance: Flash Flood!
New Combos for Axe Weapons Stance Mods:
Cleaving Whirlwind: Sundered Tusk and Drifting Stampede!
Rending Crane: Rampaging Boar!
New Edo Armor Accessories!
Added a Codex entry for Dead Eye.
Interception Missions are no longer confined to Earth and have now been added to the following nodes:
Mars - Augustus
Jupiter - Callisto
Europa - Armaros
Phobos - Opik
Uranus - Stephano
Sedna - Berehynia
Eris - Viver
Pluto - Cerberus
Ceres - Draco
Added in new Codex entries for Corpus Attack Drone and Corrupted Drone.
Changes to Crit calculations:
We have made changes to the way Criticals work on weapons that have been modded to have a crit chance greater than 100%. You may recall the existence of 'red crits' from many updates ago, which occurred with no clear formula other than "Synapse!". Here is some clarity into the new system:
The brief:
A weapon with a critical chance greater than 100% will receive 2 calculations:
1) a guaranteed critical damage value - this normally appears as a yellow value.
2) a secondary red crit chance based on the remaining percent- this will appear as a new RED crit if successful!
This means:
If your rate is 125% you get one guaranteed crit and a 25% chance of a red crit.
If this Second Crit occurs, you will see a deadly Red crit value!
Warframe Changes:
Ash
Blade Storm has received a rework! Now when the ability is used Ash will conjure up to two separate clones which will go on the attack in addtion to the player! This will allow the player clear out large groups of enemies even quicker!
Changes:
Miter base damage has been increased along with the flight speed and proc chance of charged shots
Increased Fatal Attraction's range and damage at Rank 4 and 5.
The Fatal Attraction precept will now wait until enemies are within range before the pull ability is initialized.
Tweaked the positioning on the Leg Armor accessories for a number of Warframes.
Added in an additional range based visual effect on Molecular Prime that should help with distinguishing the distance of targets affected by the ability.
Tweaked the Excalibur Prime Channeling visual effects.
Specters will now re-generate Energy over time now so as to allow them to continue to use Powers over long amounts of time.
Player movement is now prohibited at the start of Conclave rounds.
Tweaked the sound effects for the Skana Prime.
Reduced the amount of damage dealt to attacking players when using Reflection in PvP matches.
Tweaked the visuals on Valkyr's Immortal Skin.
Tweaked the sound effects on the Moa Laser Disc gun explosion and Drone Explosion.
Reduced required scans for Grineer Rollers.
Improved the animations for the Greatsword and Axe animation sets.
The first round of Interception missions will now be easier for Solo players with enemies spawning throughout the mission. The difficulty will remain the same when playing with 2-4 players.
Adjusted the positioning of Chest Armor on Ember, Banshee, Valkyr, Zephyr, Vauban, Saryn, and Nyx.
Intro video made for us by SkillCraftFTW (http://www.youtube.com/user/awesomegandalfgaming)
intro/outro Title Kevin MacLeod (incompetech.com) Track name (unknown)
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