Warhammer 40,000 (Longplay/Lore) - 00426: The Wages of Sin (Chaos Rising)

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Published on ● Video Link: https://www.youtube.com/watch?v=MnT02jIHIKY



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839.M41: "The traitor has gone to ground, Commander. He has retreated to a fortified Black Legion base on Argent Glacier. The area is dense with enemies, but we cannot allow that to stop us. Come what may, we must bring the traitor to account. His betrayal is unforgivable. "What intel do we have on the enemy's forces?" The Black Legion is present in large numbers. Beyond their main stronghold, they have at least two satellite camps. Patrols stalk the area between these strong-points, ready to pounce. There may well be other defenses which we cannot detect from orbit. A direct assault is possible, but that strategy gives up our only two advantages: surprise and discipline. "What do you suggest?" The Traitor Legions lack discipline. Their patrols are more interested in finding something to kill than actual reconnaissance. I doubt they have any established reporting rites or patrol rotation. If we engage and destroy the patrols quickly, their absence will go unnoticed. The same is true of the satellite camps. We can move from target to target, weakening the enemy until we can strike at the main base and exact retribution."
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