Warhammer 40K: Boltgun - Full Chapter 2 | Exterminatus Difficulty
Second Chapter completed in Exterminatus difficulty. It feels smoother than the previous one and also a bit more challenging with almost the full loadout of guns unlocked. I am quite curious what the final Chapter holds in terms of surprises/difficulty.
I have been experimenting a bit with quick swapping combos but I don't think it gives you such an incredible advantage like it does in Doom because many of the guns are tracking or automatic weapons, Plasma is bound to it's recharge mechanic so you are unable to do it, so you are left with some fancy Shotgun - Vengeance Launcher stuff mainly. I also tried incorporating the chainsaw a bit more, it has it's uses I guess.
In addition to the above I managed to find all three green bombs which make the boss encounters much easier, not that they are impossible without them; I actually tried the Great Unlcean One (which is a super fun fight) after without it and I managed to kill him. Also, the last two or three levels were a bit sloppy but it is what it is.
PS: I forgot to mention that you should always take into consideration the wpn's STR vs the enemy's STR for optimal dps (which leaves quick swapping with even less choices)
00:00 Corrupted Canyon
14:15 Canyon Magrails
34:06 Tunnels Beneath
44:34 Sanctum Manufactorum
1:01:27 Hidden Sins
1:20:10 No Truth In Flesh
1:42:34 The Deep Vault
2:00:00 Heresy Lurks
2:14:22 Outro Cinematic
Boltgun playlist: https://www.youtube.com/watch?v=nHRnQ_y9YZM&list=PLWhucRsvuXhrJJ626mmOM8KqMEf3AeQCf
Twich: https://www.twitch.tv/p0ffjr
Steam: https://steamcommunity.com/id/p0ffjr/
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