Warhammer 40k Rogue Trader Stream 6 - Vorg hits an unstoppable wall of heretical steel and death!
Welcome to our new series involving the wanderer known as Vorg! He's a loner, and always has been. He wants nothing more then to simply fight alone, actively pushing everyone away that tries to step up to aid him in an actual fight, unless they don't listen to him of course!
For this stream, we run into a particularly dangerous roadblock for our journey! After defeating the raid on our parade, we moved deeper into the city, where the fight was arguably way easier then anticipated. Just a simple medkit and well placed movement was enough to satisfy the requirements of our task! From there, we moved on to a few fights, pressing onward until we hit the docks where the great heretical wall stood! We face a space marine of all things that blocked our path with an absurd 350 health pool, and over 60% armor alongside various negative effect buffers that would ignore certain debilitations. Never mind the inability to knock the target prone! It took us over 2 hours to try and find a strategy for this roadblock, and as a result, I had to throw in the towel and deem this as one of the very few roadblocks I cannot beat! Not without grinding or some other obscure strategy. Thus I decided to create a poll for the occasion on how you guys want me to proceed! If no consensus is reached, I will try each method until something specific works! This does mean that you cannot beat the challenge solo on Core difficulty all the way through, but it may be possible on a lower difficulty depending how determined you are! All the same, the challenge will continue, we will just have to make an exception much like we did when we fought the servitor, given I do count this to be extreme circumstances!
If you want to find out the details of the challenge, check Stream 1 for details! It explains the basic rules on what I am doing!
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P.S. Once Stream 7 comes out, I will be adding to the rules for approaching these problems on Stream 1. I do believe that this is the only hurdle left to my knowledge, given Act 1 seems to be very time sensitive for these sorts of things. Believe me, this challenge is only going to get worse, and rules will need to be fleshed out, as I am building the challenge as I play.
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