WARNING: NEVER GO URBAN EXPLORING | Grainwind Incident 77
One of the coolest horror games I've seen lately, and one I think holds a lot of potential. This is Grainwind Incident 77 by Azaxor. I really thought this one was fun, and the game's interpretation of urban exploring feels real. The movement options feel open and free, but there's still a sense of being trapped and limited that allow the horror factor to remain.
🞂Game Link: https://azaxor.itch.io/grainwind-incident-77
🞂Discord Server: https://discord.gg/s4VujTp
🞂Twitter: https://twitter.com/FunnyJesterMan
🞂Main Channel: https://youtube.com/c/FunnyJesterMan
🞂Merch Store: https://merch.funnyjesterman.com
Game Description:
Grainwind Incident 77 is a realistic urban exploration VHS Found Footage horror title.
Story: An Urban explorer enters Grainwind's production factory, the premise has been long abandoned and shut down many years ago due to unknown circumstances. A recovered tape named Incident 77 is found near the premise showing the events that took place and unfolded before, relive the explorers experience and choose your destiny. 3 possible endings
Part of my new "Incident" Tape series, this being the first installment.
Each tape features unique places and different "incidents". Each can be played individually and are not connected, this tape is free, next ones will be 2€ each!
This is an experimental horror title, featuring non-linear exploration with no handholding asking you to explore everywhere as the aim of the game was to produce a realistic urbex feeling. The game changes the longer you play & evolves accordingly, what ending you get is determined by your own actions later on.
Features:
Realistic urban exploration feeling
Realistic audio design
No hand holding, non-linear exploration
3 Possible endings ( 1 being secret and having to do with the bottom of the elevator shaft )
Randomized audio design and events
Controls:
Movement = WASD
RUN = Left shift
CROUCH = Left ctrl
CRAWL = C
ZOOM WITH CAMERA = Right mouse button
INTERACT = Hold E to drag open doors
Best played in 1920x1080 resolution
The game is intended for Keyboard & Mouse but includes PS4 / Xbox One Controller Support - Connect before executing the game and it will auto detect input at launch. Due to auto detection you must disconnect controller before launching if you want Keyboard & Mouse.
An experimental game created in 7 days!
Thanks for your support and for playing!
Created by Aza Game Studio.
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