Kingdom Rush: Vengeance 🏟️ The Grand Arena - Heroic Challenge Impossible Walkthrough Guide

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Kingdom Rush: Vengeance

Get ready to show your enemies who’s the real boss! Vez'nan, the powerful almighty wizard has returned. Lead your powerful dark army and make the Kingdom tremble with each step!

Kingdom Rush: Vengeance is the fourth game in the Kingdom Rush franchise developed by Ironhide Game Studio, announced on July 17th 2018 and released on November 22nd 2018. It is the fourth game in the series, released after Kingdom Rush: Origins, and is the chronological sequel to the second game Kingdom Rush: Frontiers. It sees a return to the locations first seen in Kingdom Rush. The player now takes on the role of the villain Vez'nan as he returns to Linirea and once again throws the nation into chaos.

Kingdom Rush: Vengeance follows the formula of a typical tower defense game. Placing towers on the side of a path to destroy enemies that appear in predetermined waves, the objective is to defeat all the waves before they reach the end of the path, using the towers and certain abilities. Letting too many enemies through results in a Game Over.
Features

16+ new towers, each with unique abilities and special powers.
Choose your arsenal of towers and make devastating combinations to stop your enemies!
16+ challenging stages across three lands ripe for the taking!
9+ powerful heroes who will follow your command without hesitation.
Over 35 deadly enemies that will put all of your wits and tactical skills to the test.
Rush the Kingdom as you bring down 3 mighty Kings in the most legendary of boss fights!
New powers and reinforcements to vanquish your foes.
10+ trinkets and artifacts for that extra edge in battle.
30 upgrades to train your army to their best form.
50+ Achievements, hidden secrets and fun stuff for you to play and discover!
No Wi-Fi at your Dark Tower? No worries, just play offline!

Platform Differences

Flash

Kingdom Rush: Vengeance is not available on Flash.
Mobile

The first three heroes are free; the rest cost between $0.99 and $6.99.
There is no in-game encyclopedia.
Some towers require you to complete a stage to unlock them, while others must be purchased with real money.
Shop is present.
Loading screen is different compared to Steam.
There are no save slots.

Steam

All heroes/towers are free, but each must be unlocked by completing a specific stage.
There is an in-game encyclopedia. Some enemies have different descriptions than they do on mobile.
Path is extended.
Shop is not present.
Loading screen is different compared to mobile.
3 save slots are available.
The first three levels do not restrict late tower levels after unlocking them.

Differences from Kingdom Rush: Origins

The back-end of the game, such as the menus, settings and general layout, takes its cues from Iron Marines.
Heroes have a permanent passive skill that cannot be manually upgraded, though in some cases it improves as the hero levels up. The Hero Spell is renamed Ultimate Skill.
There are 3 free Heroes and 10 premium Heroes.
The four basic Towers are replaced with permanent tower forms. Rather than levelling a basic tower to stage 3 and choosing one of two Advanced towers, there are now 18 individual towers with three basic stages and an advanced stage.
Advanced towers now have 3 skills each (previously only Barracks had 3 skills)
Several towers no longer conform to a specific category. Some appear as standard Artillery, Magic, Ranged or Barracks, whereas some share attributes or have attributes previously never seen before.
Four towers are available from the start of the game.
Seven are unlocked as the Campaign progresses
Seven are premium
Players are now able to choose which Towers to take to a stage, with the ability to take in five towers altogether.
Towers return 70% of their value when sold, as opposed to 60% in the other games of the franchise.
There are fewer Achievements.
Achievements now have progress counters so that it is easier to tell how close you are to achieving them.
The Shop has 10 brand new items.
Gems are earned when completing a level or an achievement.
There is no in-game encyclopedia (mobile only).
The Upgrades have been completely redesigned.
There is a split choice where only one side of a particular tree can be chosen.
Upgrade points (Souls instead of Stars) are awarded for completing Campaign stages; the quantity is not affected by how well you performed in the level.

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