Webinar: Easier VR asset creation with MODO 10.2

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Published on ● Video Link: https://www.youtube.com/watch?v=c9Qt8qgaWiM



Duration: 56:50
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In this webinar, Creative Specialist Greg Brown demonstrates how the new modeling features released in the second and third installments—together with the games-focused tools and workflows delivered in the first installment—present an incredibly robust and powerful toolset that’s ideal for virtual reality and real-time asset creation.

He’ll show the revamped MeshFusion toolset that’s now both faster and much easier to use; new automatic retopology; the ability to package, share and reuse assemblies; and much more. Finally, Greg will finish the webinar by bringing the newly created assets from MODO into the NVIDIA® VR Funhouse: a virtual carnival full of fun and games. What’s not to like?

More information about MODO just here:
https://modo.thefoundry.co.uk/







Tags:
MODO 10.2
MODO
The Foundry
User Interface
Modeling
Rendering
Lighting
3D
Sculpting
Animation
Concept Art
Concept Design