[Webinar] Versatile Character Design and Animation with Character Creator 5

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The launch of Character Creator 5 brings a powerful new arsenal of tools and features that allow you to further optimize your character creation workflow. With these improvements, you can generate all sorts of different character types, ranging from energetic, stylized toon characters for real-time game performance to refined, ultra-realistic models for visually stunning cutscenes and film.

In this inaugural CC5 webinar, you will be introduced to a few of the new key features, including HD morphs. You’ll learn how to utilize both body and facial HD morphs, apply different levels of subdivision, and bake to normal map for characters optimized for use with any sort of real-time performance. We’ll then explore the new HD Facial Profile, and how you can use it in combination with the Face Control Board for vastly enhanced animated results, and finally export to Blender for render with Cycles. Stay tuned for more future CC5 webinars, hosted by a great selection of character creation professionals.

Live demo outline:
HD Body & Facial Morphs
Subdivision & Normal Map Baking
HD Facial Profile
Animation with Face Control Board
Export to Blender for Rendering
Q&A Session


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Learn about iClone animations:
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Learn about Character Creator: https://www.reallusion.com/character-creator/default.html
The Future of Character Creation & Animation: https://www.reallusion.com/3d-creation/

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