Baking Normal & Displacement with GoZ+ | Character Creator 5 Tutorial
In this tutorial, we’ll guide you through the Character Creator and GoZ workflow for adding high-resolution details to your character. With Character Creator 5, every HD character now comes with a built-in displacement map, enabling more accurate reconstruction of high-frequency surface detail when working in ZBrush.
🔗 Check CC5 page →
https://www.reallusion.com/character-creator/zbrush/goz/default.html
🔗 Check full list of CC5 tutorial →
• Character Creator 5 Tutorials
🔗 Check CC5 all features on Reallusion forum → https://discussions.reallusion.com/t/character-creator-5-cc5-is-officially-launched/14970
00:26 GoZ Plus Workflow
02:01 Sculpting in ZBrush
04:43 Displacement v.s. Normal Detail
05:04 Wrinkle Workflow by Face Tools
*Note: Assets shown in this tutorial serve only as reference material.
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