WedSNESday Special: Let's Play Mega Man 2 - Episode 3 - This week, on Trading Spaces 20XX
This week on WedSNESday, Andrew guides the Blue Bomber through the bulk of the Wily stages, infiltrating the mad doctor's lair through the sewage treatment facility, and eventually questioning how someone - even a mad scientist/roboticist like Wily - could end up with such an oddly themed home...
Watch more WedSNESday! https://www.youtube.com/playlist?list=PLacwSBKCWdF8Gnrt_YsxgIBzJSREByu6y
Mega Man 2 was released on the Nintendo Entertainment System in North America on Christmas Eve of 1988, a follow-up just a year after the successful release of its predecessor, Mega Man. It increased the number of Robot Masters from 6 to 8, and also introduced the concept of "items", which would then be replaced in the 3rd game by Mega Man's Dogbot, Rush. Mega Man 2 is widely regarded as one of the best iconic 3rd party NES games on the market, and it's a well-deserved title, despite being a project that almost was canned before it was allowed to see the light of day. Mega Man 2 almost never got the green light after the mediocre sales of the 1st in the series, but a number of CAPCOM staff were allowed to work on it on their off-time, in tandem on other projects. Behold, the power of the passion project!
WedSNESday is the Level 0 NPCs weekly series where we play one older game for one episode, just to relive the nostalgia and maybe make your hump day just a little bit more fun.
Mega Man 2 is copyright © CAPCOM
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Currently, Level 0 NPCs has 237 views for Mega Man 2 across 5 videos. Mega Man 2 has approximately 1 hour of watchable video on his channel, making up less than 0.22% of the total overall content on Level 0 NPCs's YouTube channel.