What can we learn from lvl1 Rolls? - WoW Ascension Season 7
I counted some thins at level 1, such as how many of each rarity of skill cards are available without prerequisites and found some expected, some surprising results. I will make a video in the future discussing roll strategies for new players, to get the exact build you want.
After checking at level 1, the cap on Uncommons (greens) is more than 3. (I picked 3 uncommons then checked how often I got one after this. After 90 rolls I got 38 uncommons, so that 38 out of 270 cards (90*3) = 14% chance to find uncommons.
At max level you probably have so many other rarities you rarely see uncommons, or I was just super unlucky for like a hundred roll streak.
Timestamps
0:00 - 1:15 Intro
1:15 - 2:30 Initial Rolls
2:30 - 5:00 Epics and Rares
5:00 - 5:44 Outro
Project Ascension is a private World of Warcraft server with various game modes. The gist of it, is that instead of starting a specific class like a Paladin or a Warlock, you get random abilities that come from all classes. You could make a Hunter Druid hybrid for instance. There are different servers with different rulesets on this premise.
Later, Conquest of Azeroth will also release, which has its own custom classes like the Barbarian or the Chronomancer.
Dream Catcher by Kevin MacLeod
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