What happened to the MAXIMO FRANCHISE? Why did CAPCOM CANCEL IT?
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Published on ● Video Link: https://www.youtube.com/watch?v=Na9PYnIVc88
Maximo is one of the many franchises that Capcom introduced to the world in the 128-bit generation. For those who don't know, it was a kind of revitalization of another classic series from the company, Ghosts 'n Goblins, but in a 3D environment and with the name of the protagonist in its chapters.
However, it never completed the initial plan of being a trilogy, since only two games were released, and the third was canceled due to a series of problems. And today Voxel helps you remember how this short lifespan of what should have been another successful series from the company was.
Presentation: Derek Keller
Script: Diego Borges
Revision: Derek Keller
Editing: Rodrigo Doze
#Maximo #MaximoCapcom #Capcom