What Happens with Clubs and Tiny Living Boosts Combined? (Let's Play Part 7)
What happens when Clubs meet the skill gains in Tiny Living? Insane speed is the answer and I have side-by-side comparisons.
I finally got around to making a Club in my Super Sim playthrough. This incorporates both The Sims 4 Get Together and The Sims 4 Tiny Living, with elements from Seasons and the Base Game. Oh my... In combining all the bonuses, my jaw dropped. It's completely game-breaking, given the primary driver for this game is skills. To top things off and meet a popular request, I also destroy my home to make a "Tiny Home" and get the DOUBLE skill gains you get for having a small, cheap, starter house.
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