What If Ghost Recon Had Tiered Co-Op Modes With Multiple Teams? - GRAW 2 Series X Gameplay
What if the next Ghost Recon game had multi-stage/multi-tiered co-op missions with large scale ops? Where each team has to work on an objective simultaneously with other teams. Progress made from one team, directly affects the objectives of the other teams.
All 3 teams, Alpha, Bravo and Charlie are working towards capturing an HVT and pushing back enemy forces in a dense urban city area.
Charlie team is shown at the start of the video having completed their first objective which was to gather intel on an HVT's location for the other two teams. So what you see at the start is Charlie Team evacuating with the intel gathered in the area they just finished clearing outside of the city the other two teams are in.
Charlie Team then forwards that intel over to Alpha Team and Bravo Team.
Alpha and Bravo Team are both tasked with clearing an area while Charlie Team gets flown into the city.
Alpha team is on the ground moving towards the building that Bravo Team is currently working on. Once Bravo Team reaches the HVT in the building, Alpha Team will link up with Bravo Team on the street level with the HVT and begin moving out of the city core.
Alpha and Bravo will then link up with Charlie team who has been dropped off in a hot zone after getting that initial intel for the other two teams. So off-screen Charlie Team is tasked with clearing a block of the city while the other two teams work together to make their way to Charlie Team.
Eventually all 3 teams meet up with the HVT, secure an LZ and evac the city together in Blackhawks.
This was made with footage from Ghost Recon Advanced Warfighter 2's Co-Op modes, as well as some elements taken from GRAW 1 campaign for cinematic flair.
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