WHAT IF I ONLY TOOK ITEMS THAT DEAL DAMAGE?? WILL IT BE DIFFICULT?? | Modded Skul the Hero Slayer
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ThunderStore download link:
https://thunderstore.io/c/skul-the-hero-slayer/
Install tutorial
https://www.youtube.com/shorts/u5bNU1jxMYQ
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https://www.twitch.tv/haxaplays
My Discord:
https://discord.gg/GMpg8AzdtU
@MrBacanudo 's channel:
https://www.youtube.com/@MrBacanudo
In today's episode of Skul the Hero Slayer, I'll be using the Hunter skull, with unique criteria! Hunter is one of the skulls I've defended the most, and I like to think I've moved the needle on public opinion of Hunter. People have always tried to say Hunter is a low tier skull, and that he's possibly even the worst skull in the game. The thing that a lot of people underutilize on Hunter is his swap, which is one of the most powerful swaps in the entire game at both clearing rooms and shredding bosses, not to even get into the stun trap he leaves behind. So, with that, what if we pushed Hunter's limits to the max? What if we didn't allow ourselves to pick up raw damage% items? What if we were only allowed to use items that deal damage directly, ie: Multidimensional Prism and Raven's Monarch Feather? Could we make such a run work? That's what we're here to find out, using what is supposed to be a bad skull (with Minotaur too, lets not forget the big guy). How will I fare THIS time?
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