What If SSX was a Coin-Op Arcade Game?
Since SSX was an over-the-top, arcade-style snowboarding series with absurd physics and impossible track design, I wonder what it would be like if SSX was released in the arcades. At first, I thought that the idea of a snowboarding game for the arcades was too far-fetched to make any sense until I saw that Raw Thrills actually DID make an arcade snowboarding game with the X-Games license, which ran on the same engine as all the other X-Games licensed games that proceeded it. Gameplay-wise, it was basically Raw Thrills's version of SSX, but with that game's insanity level cranked up to eleven. Also, the design of the courses in X-Games Snowboarder kind of rivaled that of the course design from SSX: Tricky, but they looked almost as if Raw Thrills went out of their way to make it even more exaggerating, because some tracks had you "snowbording" on certain types of terrain that HAD NO SNOW, and the stunts that the riders preform had then taking their feet off the board, just like the Uber Tricks in SSX.
Now the sound IS a little choppy and it doesn't match the actual situation since it was shot on PCSX2 with the frame rate-dropping Bandicam.