What Makes Or Breaks An Indie Game? (Pillars Of Success)
What makes an indie game successful? This video is meant to outline a few pillars of success that I'm seeing in the current indie space. I'll dive into each pillar with examples (links below) and talk a little about indie games in general and where I see the industry going.Mirthwood: https://steamdb.info/app/2272900/charts/ https://store.steampowered.com/app/2272900/MirthwoodWebfishing: https://steamdb.info/app/3146520/charts/ https://store.steampowered.com/app/3146520/WEBFISHINGHalls of Torment: https://steamdb.info/app/2218750/charts/#3m https://store.steampowered.com/app/2218750/Halls_of_TormentProject Zomboid: https://steamdb.info/app/108600/charts/ https://store.steampowered.com/app/108600/Project_ZomboidPhasmophobia: https://steamdb.info/app/739630/charts/ https://store.steampowered.com/app/739630/Phasmophobia
LinkTree: https://linktr.ee/jasconius
X: https://twitter.com/JasconiusGames
Outro Audio: https://soundbible.com/1936-Crisp-Ocean-Waves.html / https://creativecommons.org/licenses/by/3.0/