About Jake Fellman
Hi, I'm Jake - a 3D artist based in the USA. I first downloaded Autodesk Maya in 2018 and taught myself the notoriously complicated software through years of YouTube tutorials. What started as curiosity and hobby grew into a body of work defined by visual comedy, polished renders, and a love of finding new ways to tell tall tales.
My earliest animations were all vertically formatted shorts, often shaped by audience response and a desire to craft the most viral content possible. That spirit still informs the work today. I’m drawn to stories that communicate through visuals first, using expressive acting, pacing, and design to carry humor, emotion, and narrative without dialogue.
Today, I'm focused on publishing longer-form videos, using a hybrid production process that combines modern AI tools with traditional animation techniques. My goal is to create more ambitious stories and evolve the work while staying true to the playful experimentation that started it all.







