What Was Cut? | Ghostbusters: The Video Game - Episode 20
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▓▓▓▒▒▒░░░ HackingIsFreedom ░░░▒▒▒▓▓▓
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Hey guys, welcome to the twentieth episode of What Was Cut. Today I'm showing you all the unused content found in Ghostbusters: The Video Game. It's been a long time since I've played this game but playing it again for the video really brought back some good memories. It wouldn't be spooky season without mentioning the Ghostbusters. Anywho, I hope you enjoyed and I'll see you in the next one!
Previous WWC Episode:
• What Was Cut? | Bendy and the Ink Mac...
▬▬▬▬▬▬▬▬▬▬▬▬★What Was Cut Info★▬▬▬▬▬▬▬▬▬▬▬▬
Game: Ghostbusters: The Video Game
Released: June 16, 2009
Developers: Terminal Reality, Mainframe Studios, Saber Interactive, War Drum Studios LLC, Red Fly Studio, A.C.R.O.N.Y.M. Games, Zen Studios
Episode: 20
Object Cut the Most: Audio (soundfx & dialog)
Special Thanks:
/ @sakis720 Cutscenes | Crowd AI | Mini Game | Orrery Guard | Ghost Viewer
/ @sidn64 Engine Tech Demo Footage
Main Sources:
https://tcrf.net/Ghostbusters:_The_Video_Game
https://ghostbusters.fandom.com/wiki/Thanksgiving_Day_Parade_Lost_Level_(realistic_version)
https://www.gbfans.com/forum/viewtopic.php?t=50121
Categories:
00:00 - 00:30 Intro
00:31 - 01:54 Textures
01:55 - 03:03 Concept Art
03:04 - 04:07 Models
04:08 - 11:30 Cutscenes
11:31 - 12:51 Maps
12:52 - 16:15 Sound FX
16:16 - 20:06 Cutscene Dialog
20:07 - 21:24 Standalone Voicelines
21:25 - 21:47 Music
21:48 - 23:16 Oddities
23:17 - 23:48 HAPPY SPOOKTOBER!
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