Whats Great About Hatchling Theme - from Metroid II and its Remake (Seriously Strong Soundtracks)
Seriously Strong Soundtracks - the best accompanying music known to man, explained and dissected for your gaming pleasure!
This is a short extract of a channel that provides retrospective analysis of popular culture (video games, books, comics, movies), trying to understand how our taste in entertainment has changed over the last few decades. In these videos look at topics such as the history behind their creation, the cultural impact they had on the wider world or just celebrate high watermarks - experiences that deserve to be celebrated. In 2018 video gaming became the worlds single most popular form of entertainment however that does not mean other forms are dead or deserve to be forgotten. We have been fortunate enough to reap the benefits of an evolving industry that learns from both it's successes and mistakes - and I've been learning as a consumer. This series is designed to celebrate and share important milestones and significant releases; be they good or bad.
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From Wikipedia:
Metroid II: Return of Samus is an action-adventure game developed and published by Nintendo for the Game Boy. The first Metroid game for a handheld game console, it was released in North America in November 1991 and in Japan and Europe in 1992. The game follows bounty hunter Samus Aran on her mission to eradicate the Metroids from their home planet, SR388, before the Space Pirates can obtain them. Players must find and exterminate the Metroids to progress.
Like the original Metroid released in 1986 for the Nintendo Entertainment System, Metroid II was developed by Nintendo Research & Development 1 and produced by Gunpei Yokoi. The game introduced several features that became staples of the series, including Samus's round-shouldered Varia Suit, Space Jump, Spazer Beam and Spider Ball.
Metroid II received positive reviews, with praise for its story, setting, and improved gameplay, but was criticized for its graphics and audio. By late 2003, it had sold 1.72 million copies worldwide. It was rereleased on the Nintendo 3DS Virtual Console service in 2011. A sequel, Super Metroid, was released for the Super Nintendo Entertainment System in 1994. A remake of Metroid II, Metroid: Samus Returns, was released for the Nintendo 3DS in 2017.
Metroid: Samus Returns is an action-adventure game developed by Nintendo EPD and MercurySteam and published by Nintendo for the Nintendo 3DS handheld game console. It is a remake of the 1991 Game Boy game Metroid II: Return of Samus. Players control series protagonist Samus Aran, a bounty hunter who is contracted by the Galactic Federation to exterminate the parasitic Metroid species on their home planet of SR388.
While the story and structure parallel the original game, Samus Returns features redone graphics, updated controls and user interface, and new gameplay mechanics not seen in previous 2D Metroid titles, such as a melee counterattack and the ability to aim freely at any angle. Development began in 2015, overseen by longtime producer Yoshio Sakamoto.
Samus Returns received positive reviews upon release for its visuals and improvements over the original version, with many also deeming it a worthwhile return to form for the franchise after years of stagnation. Sakamoto was impressed with MercurySteam's understanding of the series, leading to their continued partnership for Metroid Dread (2021) on the Nintendo Switch.
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