Where Is The Logic? - AAA MMORPGs Versus Indie MMOs
An interesting talking point came up during the recent discussions around failed indie MMORPGs, and that is this: when a AAA company launches an MMORPG with a box cost + a monthly sub (and a fully refundable pre-order guided by consumer protection laws) the indie MMO players will call that product a scam, a cash grab, a greedy coorporate entity. But when an indie MMO team launches an early access product with a box cost + monthly sub (marketed as a pledge that is non-refundable) it's somehow a magical saviour of the industry and worthy of support. Where is the logic? Let's discuss.
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