Who's That Indie? - Who's That Indie? - Goblins of Elderstone | First Impression | Who's That Indie?
Goblins of Elderstone brings a unique chaotic twist to the city building genre. It is more than just a city builder - it is a Goblin Tribe Simulator! In Goblins of Elderstone you will nurture your tiny clan as it grows to become a dominating tribe, standing against the other races and even the gods. Rule over your chaotic goblins King or Queen and raid dungeons and villages to keep feeding your ever growing tribe.
Welcome to Who's That Indie? Where I jump headfirst into a game and show you 20-30 minutes of gameplay, with unfiltered responses from within.
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►Goblins of Elderstone Gameplay Overview
Goblins of Elderstone brings a unique chaotic twist to the city building genre. It is more than just a city builder - it is a Goblin Tribe Simulator! In Goblins of Elderstone you will nurture your tiny clan as it grows to become a dominating tribe, standing against the other races and even the gods. Rule over your chaotic goblins King or Queen and raid dungeons and villages to keep feeding your ever growing tribe.
►Goblins of Elderstone Gameplay Features
Free form city building - Goblins don't like orderly straight lines so there is no grid based city building. Buildings connect to each other with pathways and bridges to create great looking goblin styled villages.
Large resource and crafting tree - With over 30 different resources that can be gatheed, crafted, traded or stolen, your goblins will always have plenty of work to do, better make sure there are plenty of Enforcers making them do it.
Clan, World and Divine politics - Use a combination of fast talking, gift giving, violence and threats to keep your clan's inline, fail at this and they will be murdering each other or burning down the entire village. Diplomacy doesn't stop there, other races and even the gods can be convinced to do your bidding.
War, Trade or Faith - Chose to play as either a warlord conquering the world, an industrious trader that rules the world through wealth or as a powerful avatar to the gods or a combination of all.
Scout, Raid, Trade or Pilgrimage - Goblins don't farm so as your tribe grows in size you will need to form your goblins up into trek parties and send them out to explore the surrounding area. How you deal with what you find is upto you, will you raid and pillage the region, trade with other cities, or send Spirit Treks to holy sites to gain favor with your gods?
RPG Story Moments - Elderstone is never a dull place and each story told in it is unique. Deal with traveling strangers, evil overlords, cunning dragons or benevolent gods. Written by Edwin McRae - writter behind Path of Exile and other amazing games.
Defend your tribe - Darkness lurks around every turn, defend the tribe from roaming monsters or pesky adventurers. Fight off enemy raid parties and retaliate with your own.
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