Why Assassin Creed NEEDS TO GO TO ANCIENT MESOPOTAMIA! THE CITY OF ANCIENT BABYLON ITSELF!

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#ancientrome #AssassinsCreed #Ubisoft
#assassincreed #AssassinsCreed #Ubisoft #ancientrome #AssassinsCreedKingdom #AssassinCreedEmpire#assassincree d #ancienthistory #mesopotamia

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I'm going to be describing my thoughts as to what I think an Assassin's Creed Game should be like in Ancient Babylon/Mesopotamia. The Mesopotamian Culture is legendary in that its tales spawn epic tales of Heroes fighting fearsome giants, Gilgamesh going on I believe his twelve labors, though I may be wrong. The Gods of Mesopotamia provide ample content and lore to fill out the Isu Lore itself.

And there's a lot more that you can check out here in this detailed thread: https://www.reddit.com/r/assassinscreed/comments/11n1s1v/why_i_think_assassin_creeds_needs_to_focus_on/

In my setting, we'd start from Ancient Sumeria and show a cutscene of the Isu appearing to these humans that have lost their way. The Sumerians would be a higher class of humans that benefited from these Isu, but they were arrogant and begin to think higher of themselves. In an act of defiance, the Isu survivors wiped half their memories to make them subservient. The Isu then teach them the arts of writing, literature, farming, etc. All the stuff that you would see in Sumerian lore. The Isu begin to become part of the human race, with some electing to become Gods with the remaining power devices of the Apple being used by them.

Timestamps

0:00 - Intro
1:17 - Big Triple AAA games need to focus on Mesopotamia
2:00 - How to make Mesopotamia Mainstream In Popular Culture
2:35 - Mesopotamian Culture Provides the Basis for Ancient History
3:50 - How Assassin Creed Mesopotamia will represent the rich legacy of Ancient Iraqi Culture
5:03 - My Story of the Isu surviving and becoming part of the Human Race and how an Assassin named Maru makes his choice.
7:12 - Should Maru join the Order of the Assassins, the Hidden Ones or whatnot?
8:45 - Open World Content and Mesopotamian Mythology
9:15 - Customization of colors for Assassin Robes
9:27 - Fill things in the Open World, climbing the Hanging Garden of Babylon
10:04 - My concluding thoughts.

What would be in Assassin's Creed Mesopotamia:

- A large open world similar to Origins with some RPG elements, and not too big. You'd have 5-6 cities, and you'd visit the most famous ones, you can visit and roam around the world
- A afterlife similar to the Curse of the Pharoahs
- Plenty of mythical cutscenes
- The City of Babylon
- Isu Ruins
- Some functioning Isu Temples
- Ancient Ruins
- Mythical Creatures
- Interacting with Mesopotamian Gods

And there's a lot more that you can check out here in this detailed thread:

So you've now come down to the bottom end of this section: You need to look at Ancient Mesopotamia, and tell me that is a place for Assassin Creed. It is. It would fill out so much important lore that is so needed. We would be able to explore the history of the Isu, go to the city of Babylon and so much more.

So I want to know, what do you think and what's your opinion?

Full credit for Yannick Dubeau for his artwork to be used here: https://www.artstation.com/dubeau_yannick

Link to Nebuchadnezzar:
https://store.steampowered.com/app/1157220/Nebuchadnezzar/




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