Why Big Maps are Bad - FPS Multiplayer Pacing and Design - Battlefield 3 & Battlefield 4 (BF3, BF4) VIDEO
People love the idea of big maps, and these huge maps are "Classic Battlefield Maps." But frequently they turn out frustrating or are just plain not fun. In this video I explore why that is so -- and mostly it comes down to pacing. In addition to giving some extreme examples of pacing problems (Operation Metro on one end and perhaps Operation Whiteout on the other), I talk about the solutions that we can use to make these maps better. I chiefly want to talk about this so that the community understands these issues as we go into the Community Map Project.
Kurt Vonnegut on the Shapes of Stories: https://youtu.be/oP3c1h8v2ZQ
Community Map Project information: http://www.reddit.com/r/Battlefield_4_CTE/wiki/cmp
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Tags: Battlefield (Video Game Series)
Battlefield 4
Battlefield 3
bf3
bf4
commentary
big maps
classic maps
1080p
gameplay
darthveda
improved
better
yt.cc = off
conquest
map pacing
level pacing
map design
level design
pacing
pace
multiplayer maps
FPS maps
Battlefield 1942
Other Statistics Battlefield 3 Statistics For darthveda At this time, darthveda has 88,251 views for Battlefield 3 spread across 23 videos. His channel uploaded 2 hours worth of Battlefield 3 videos, or 3.89% of the total watchable video on darthveda's YouTube channel.