Why Did Xbox Give Huge IPs to Nintendo and PlayStation?
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Chapters:
00:00:00 - The Importance of Owning the Biggest IP
00:00:16 - Ownership of Candy Crush for Xbox
00:00:38 - The Decline of the Brand
00:00:57 - Disagreements Online
00:01:13 - Proven Right
00:01:32 - The Discrepancy Between Mentality and Public Statements
00:01:51 - Xbox's Plan for Exclusive Games
00:02:08 - Exclusive Games and Platform Justification
00:02:23 - Criticism of Marketing Strategies
00:02:39 - The Changing Meaning of Exclusivity
00:02:57 - The Neutral Stance on the Movement
00:03:12 - Algorithmic Suicidal Thoughts
00:03:32 - Predicting the Xbox brand's business strategy
00:03:51 - Admitting Mistakes and Learning
00:04:09 - The Difference Between Conversation and Truth
00:04:28 - The Impact on the Community
00:04:46 - Bethesda Acquisition and the Xbox Ecosystem
00:05:07 - Being an Apologist
00:05:24 - Natural Reactions and Understanding
00:05:42 - Getting Lost in the Sauce
00:06:05 - Broken Promises and Changed Strategies
00:06:26 - Change of Strategy and Broken Promises
00:06:45 - Frustration over the Benefits of the Deal
00:07:06 - Phil SAA and Sarban
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