Why Do ALL New Games Suck?

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In this video we'll discuss how microtransactions are killing games, the psychology behind it, and how it effects us users.

Every year, major video game franchises dominate sales charts through effective nostalgia branding and consumer behavior patterns. The brand heritage of these established series creates a powerful fomo effect, driving players to purchase regardless of quality. This phenomenon has created an interesting shift in customer loyalty, where players often choose familiar franchises over potentially better alternatives.

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Why Do ALL New Games Suck?