
Why go hyper - BIG Festival 2021 🎮
Let's talk about how you can turn your casual studio to a hyper machine and why now is the time to go hyper. We'll discuss how to not only go through 1 casual game cycle throughout a 12-18 months period, but also do 12-18 hyper-casual prototypes throughout 1 year, thus creating a new source of revenues for you and your business. Moria Goldstein, CrazyLabs' Head of Publishing will present how this transition can be done, and what's the magic formula that makes it rewarding in every aspect: short production time, reduced expenses, and increased downloads and revenues.
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In 2021, the edition was online and free for the public and, in addition to the panels, it brought hundreds of free games for Android, PC, Brazilian indie games to have fun playing from home and big names in the game industry!
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