Why Loading Screens Don't Have to Suck - Under the Super Scope (Zelda, Uncharted, & Metroid Prime!)

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Loading screens are in just about every video game ever made but they don't have to be a limitation - we can embrace them! Some games certainly do it better than others but here are some of our favourite ways around the age old restriction on games. Join us as we examine games such as The Legend of Zelda: Wind Waker, Uncharted 4, The Last of Us, Dark Souls, Bayonetta, Half Life & even more in this packed episode of Under the Super Scope!
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Tags:
under the super scope
metroid prime
persona 5
bayonetta
half life
dark souls
uncharted
the last of us
the legend of zelda
wind waker
breath of the wild
halo
nintendo
switch
ps4
xbox one
loading
screens
masking
cutscenes
naughty dog
boost
technical
game analysis
game dev
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