Why Server Meshing is Working But Star Citizen Still Isn’t & What’s Next? (Ft. Grolo)
The year is 2025 and Star Citizen finally has server meshing, but there is still plenty left to do before the game feels good. From cleaning up gameplay to figuring out dynamic server meshing, CIG has their work cut out for them. But why is this not happening faster? When will the game reach a high quality standard? And where do we go from here?
Today’s Guests:
Grolo
Youtube: / @grolo-af
ToC:
00:00 Introductions
02:45 Star Citizen in 2025
11:30 Static Server Meshing Now
28:45 Current Stability
37:15 Dynamic Server Meshing in the Future
50:30 Persistence and the Game Database
56:00 Performance Regression?
01:01:20 Is This a Special MMO in the Making?
Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequence
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#starcitizen #servermeshing #podcast
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