Wii Metroid Prime: Trilogy G68, 2nd Campaign pt13: Ways to move forward begin to dwindle.
Sometime during this gameplay, I began to feel a big back track is looming. As I now have two extra tools, the Super Missile and Boost Bombs, which can be used to access previously blocked off areas back at Temple Grounds and Agon Temple. However, 3 other items remain: The Super Bomb, Spider Ball and Grapple Hook. But, what about the Visors? Vid timeline:
(0:00) Intro and dead end.
(5:03) Back at Polluted Mire.
(7:15) Portal.to Light Aether.
(8:59) Back at Torvus Grove.
(12:35) Grove Access.
(16:04) Gate Open at Forgotten Bridge.
(18:27) Missile Expansion at Plaza Access.
(21:09) Dark Pirate Commandoes at Torvus Plaza.
Another Spider Track was discovered here, preventing me from going all the way.
(27:58) Back to Dark Aether.
(32:07) Back at Dark Aether.
(36:44) Back at Dark Forgotten Bridge.
(39:02) Brooding Grounds.
(41:03) 2nd Key found at Venomous Pond.
(44:16) Safe Station at Dark Torvus Temple Access.
(47:35) Portal Chamber and dead end at Poisonous Bog.
(53:44) Energy Tank and Ammo Station.
(57:45) Confusion hits at Venomous Pond.
It's clear. I'm going to have to abandon the search for the remaining 2 keys, and at least acquire the Grapple Hook. But, where could that be.
(1:05:42) Back to Light Aether.
Forgotten Bridge and Abandoned Worksite.
(1:14:09) Back at Torvus Temple and Underground Transport.
(1:17:06) Hydrodynamo Station and Safe Station.
Key tags:
#MetroidPrimeTrilogy
#SoloPlayer
#AdventureGame
#SamusAran
#RatedT
Enjoy!
Game configuration:
Start Single Player:
Difficulty: Veteran.
Controls:
Sensitivity: Standard.
Lock On/Free Aim: On.
Rumble: On.
Swap Jump/Fire: Fire B Jump A.
Swap Visor and Beam/Hyper: Visor - Beam/Hyper +.
Display:
Brightness: 100%.
HUD Lag: On.
Hint Systems: Off.
Bonus Credit Messages: On.
Sound:
Sound FX: 100.
Music: 50.
Speech: 100.
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