Wii Metroid Prime: Trilogy G67, 2nd Campaign pt12: Boost Guardian destroys me with my own ability!

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Published on ● Video Link: https://www.youtube.com/watch?v=AZQJB-q3CXA



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Duration: 1:15:08
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This one was tough. The Boost Guardian presented a huge difficulty uptick compared to the Jump Guardian Mini-Boss from Agon Temple. I'm pretty certain the 3rd and final Mini-Boss is going to be the "Power Bomb Guardian". It's going to be hell... Vid timeline:

(0:00) Intro and next move.

(2:43) Back to Torvus Temple.

(11:10) Back at Torvus Temple.

(14:18) Grenchelrs at Ground Tunnel.

(19:28) Pirate Commandoes at Torvus Grove.

These Pirates have been created to come after me. They got a variety of weapons and equipment. Cover and Super Missile adviced.

(25:25) Meditation Vista to Dark Aether's Gloom Vista.

(27:54) Hunter Ing's at Polluted Mire.

These even weirder forms of Ings, turned out to be easy to take out, as Light Beam is used. However, when they take control of Pirate Commandoes, the plot thickens.

(32:56) Safe Station at Dark Falls.

(34:46) Dark Forgotten Bridge and Dark Arena Tunnel.

(37:55) Boost Guardian at Dark Torvus Arena.

(40:15) Getting owned by the Boost Guardian.

(1:04:29) Final Boost Guardian try.

I steady combination of charged Light Beam spreads and Super Missile hits early on helped. This Ing can certainly take it.

(1:08:34) Boost Guardian defeated. Boost Ball and 1st Key acquired.

Now I have the Super Missile for Green Doors and the Boost Ball for Pipes. Previously unreachable areas continue to become more available.

(1:11:39) Retuning to Safe Station.

Key tags:
#Metroid
#SinglePlayer
#ActionGame
#SamusAran
#BoostGuardian
#RatedT

Enjoy!

Game configuration:

Start Single Player:
Difficulty: Veteran.

Controls:
Sensitivity: Standard.
Lock On/Free Aim: On.
Rumble: On.
Swap Jump/Fire: Fire B Jump A.
Swap Visor and Beam/Hyper: Visor - Beam/Hyper +.

Display:
Brightness: 100%.
HUD Lag: On.
Hint Systems: Off.
Bonus Credit Messages: On.

Sound:
Sound FX: 100.
Music: 50.
Speech: 100.

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Tags:
Video Games
Gaming Video
Gameplay
Playthrough
Metroid Prime Trilogy
Metroid Prime
Nintendo Wii
Console Gaming
Single Player
Single Player Campaign
Story Driven
Action Game
Adventure Game
First Person Shooter
Interactive Game
Motion Controls
Samus Aran
Bounty Hunter
Hunter Class Gunship
Galactic Federation
Chozo Power Suit
Arm Cannon
Beam Weapons
Ballistic Missiles
Combat Visor
Scan Visor
Grappling Hook
Morph Ball
Space Pirates
Retro Studios



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