[Wii U] Gecko Codehandler Installation [Running TCP Gecko.NET]

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Published on ● Video Link: https://www.youtube.com/watch?v=aYZLvKrtS1U



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In this video I'm showing you how to exploit the Wii U and how to connect TCP Gecko.NET afterwards for real time game memory editing. :)

Advanced IP Scanner:
http://adf.ly/1NPQAe

TCP Gecko.NET:
http://adf.ly/1dfw7c

Tutorial on compiling PyGecko: https://www.youtube.com/watch?v=ZD4N9T1-pss
Tutorial on compiling OSDriver kernel exploit: https://www.youtube.com/watch?v=-0nxB1lwZUc
Tutorial on local server hosting: https://www.youtube.com/watch?v=upGd8ehyz9Q

Alternatively hosted already:
http://wj44.xyz/k31
http://wj44.xyz/py

Also a big thanks to everyone who made all of this possible!

Intro by: https://www.youtube.com/user/RavenProDesign
Buy my gameplay recording device: http://amzn.to/1K2DlY3
Check out my website: http://www.bullywiihacks.forumotion.com/
Subscribe: http://www.youtube.com/subscription_center?add_user=bullywiiplaza







Tags:
TCP Gecko.NET
Gecko dotNet
TCP Gecko dotNet
Nintendo
Wii U
Exploit
Kernel Exploit
OSDriver
Browser Exploit
Firmware 5.3.2 E
Firmware
Europe
Nintendo Wii U
Games
Game Modding
Game Hacking
Setup
Tutorial
Guide
Coding
Gecko Codes
RAM Editing
Cheating