WILD Deathmatch - (First Encounter Assault Recon Multiplayer) F.E.A.R. Combat [Sec2] [GMV]
WKDISGOOD.com Presents:
F.E.A.R. Combat - WILD Deathmatch.
Yet another video that I recorded from my F.E.A.R. server side mod.
This will be my last one from this server for a while.
I thought that this one turned out well.
The server mod includes various changes.
- Health has a maximum increase limit.
- Health packs and stations give Armour too.
- Run speed is increased.
- Melee attack damage increase.
- Faster weapon zoom.
- Increased weapon zoom distance.
- 500 Proximity mines (per player)
- 500 Remote detonator bombs (per player)
- 500 Grenade limit (per player)
- User limit on placement of mines increased from 5 to 500 of each.
- Fast respawn times on Proximity and Remote mines.
- Increase weapon damage on Particle weapon, MP-50 & Rocket Launcher.
- Increased splash damage radius on super weapons.
- Removed all fall damage.
- Reduced gravity to a point.
Add in Slow-Motion and play as a Deathmatch.
Sounds like great family fun on a Sunday night after a great dinner.
Thanks to all whom came and played with me and my parents.
I hope that you enjoy.
Music is: Disturbed - Down With The Sickness (Dubstep Remix)
with a little bit of: https://www.youtube.com/watch?v=evaOYbMxFf8 - at the end.
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